July 1st: the ‘Dangerous Treasure’ challenge ladder

June 28, 2020

At 6 PM EST on July 1st, the Second Meridian Ladder, ‘Dangerous Treasure’ will begin on 103. As the name reveals, this ladder’s primary new risk & reward mechanic will be trapped treasure chests. Champion and boss monsters will drop treasure chests of varying size and quality when they die, and these chests will have […]


Patch 53

November 1, 2019

ONE WEEK ALCHEMY EVENT * For one week, Princess Kateriina will teach any willing adventurers the secrets of Alchemy. FOUR MONTH MERIDIAN LADDER CHALLENGE * Starting Friday November 8th at 8 pm EST, the first great Meridian Ladder Challenge will begin. You have one week to plan strategies for a new style of play. >>>>>>>>>>>>>>>>>>>>>>>>>> […]


Ogre downloads and updates are now functional using the launcher!

July 20, 2019

For those of you using the launcher, the 103 Ogre client option is now functional! That option will typically download into an /Open Meridian/Meridian DotNet folder if you’d like to find it and create a shortcut for your desktop that skips the launcher step. However, you will need to run the launcher to update your […]


Patch 52

August 13, 2018

OUTLAW AND MURDERER GHOST TIMES Outlaws and Murderers have had their time before poofing raised from 30 seconds to 6 minutes. We set that value awhile back and PKing stopped abruptly and completely. Time to go back to the drawing board. DONATE SPELL Everyone now has a new utility spell called Donate. Unlike Conveyance and […]


Patch 51

July 17, 2018

THE MAZE OF THE MINOTAUR * The Maze now gives environmental hints when you are going in the right direction. This should make finding important rooms tremendously easier. * The Ancient Armory’s vault now also contains between 5 and 12 tattoo scrolls that teach sorcery skills. * You can now yell in the maze and […]


Patch 30

February 23, 2017

NEW CONTENT SYSTEMS: CHAMPION MONSTERS Rare & legendary monsters have been added to the game. Monsters will now spawn with a chance for modifiers: Swift, Tough, Deadly, Indomitable, and Legendary. These monsters will have extra abilities and extra rewards. Swift monsters are faster. Tough monsters have extra health. Deadly monsters deal extra damage. Indomitable monsters […]


Patch 29

February 17, 2017

Patch 29 is now live and we’re getting better at the process, so we can start moving into heavier additions! Meanwhile, population is growing and we’re getting some pretty dedicated Throne Room parties. Major additions for Patch 29: TOS BATTLE ARENA You can find the underground Battle Arena of Kraanan through the new back entrance […]


Relaunch & Patch 28

February 11, 2017

Log in 6 PM EST today, Saturday February 11, to check out the new content! There are some new faces taking the reins to add content and get things going again on 103. Things will be a bit different this time. Our new main objectives: 1 – New content. We will mainly be adding new […]


Update 27 Patch Notes

January 26, 2016

General Changes Add code to lower flags to half-mast for mourning. Re’xeochicatl now casts reflection instead of apparition. Zi’xeochitatl now has a permanent invisibility effect. Add a dm command ‘dm turn off pk’ to disable PvP on the current screen for an hour. Remove enfeeble and dement from thrashers. Thrashers will now drop slightly more […]


Update 26 Patch Notes

December 1, 2015

It has been two months since the last update, and we’ve spent that time working on some significant improvements to the server and also quality of life changes for players. Building on the BSP tree addition to the server in August’s update, monsters will now use this method for determining where they can move which […]